The Impression could not perform hardware texture mapping , for example, requiring Gouraud shading or lower-quality techniques. It was based heavily on the Millennium but with various additions and some cost-cutting measures. Gouraud shading and Z-comparisons. TAW, Myth 2, Populous: Mystique is powered by SG chip, evolving from Millennium’s W.
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In general, compared to its peers, the Matrox Mystique was a competent board with its own set of advantages and disadvantages as was typical in this era of early 3D accelerators.
Matrox products are listed down the left-hand side, and operating systems are listed along the top. Playing with refresh timer did not make any difference to me.
Limited feature set prevents quite a few games from working properly or at all on the Mystique. High matro, weak DOS performance and very limited 3d functionality ensured little popularity of Impression.
First decision is if to leave default 2: It looks like with time passing by Matrox was raising the clocks in several steps.
There are no low resolution tests because they are not accepted by my display, what modes is the Mystique trying to mystiwue But strange things happened with SG, after base clock the benchmark results were not improving anymore, like if the board denied to be clocked higher.
Matrox Graphics – Support – Latest Matrox drivers for legacy products
There are few games were old with slower clocks beats fast and likely ability to texture from system memory is the reason. The company’s reasoning for not including the higher-quality features was that performance was more important than visual quality. The retail version of Mystique included 3 3D game titles, including: Unlike Millennium these boards had friendly pricing and still good GUI performance as one would expect from Matrox.
Lack of bilinear filtering does not hurt this game much. In first Quake lightmaps are not even blended with world textures.
With 4 millions 3d controllers sold inMatrox was standing strong with around a quarter of the market. Very few games took advantage of the 3D capabilities of Impression Plus, with the only known games being the three titles that were bundled with the card in its ‘3D Superpack’  CD bundle: Drivers in this section are previously released drivers and should be used for trouble shooting purposes only.
Matrox Mystique PCI Video Graphics Card Mga-myst/2/gat
Besides the ramdac Mystique also integrates video engine matorx hardware scaler. Detractors, however, referred to the card as the “Matrox Mystake”.
With my Mystique used for testing I could set the tightest timings mustique at top clocks: Conclusion Mystique has its strong and weak sides. Let me skip some of the long history of the company and start with the inception of MGA- 64 bit Matrox Graphics architecture. Archived copy as title Webarchive template wayback links.
Matrox Mystique graphics card – MGA SG – 4 MB Overview – CNET
They must matrpx unzipped using the -D option. Unless otherwise indicated, HF drivers require version 1. Millennium’s engine is exposed to Direct3d, but I don’t know any titles except Turok which would not require texturing.
Matrox integrated the 3d engine of Impression to the Millennium, but 2d backward compatibility was gone. Without support for texturing, the cards were very limited in visual enhancement capability.
The big news of Mystique is texturing unit. A special business-oriented version of Mystiquecalled Mystique Matdoxwas launched as well. This is notorious, but Mystique has another nasty image quality degrader.
Matrox Mystique 220 graphics card – MGA 1164SG – 4 MB Series
This does not happen to old mystjque, so I may have come to some actual difference between the revisions. Last driver came out in September The 8 MB configuration used the memory expansion module.
Final note about driver is about stability- I encountered several freezes during tests and only some luck allowed completion of single lap in Motoracer.